COMO THE FIRST BERSERKER: KHAZAN VOCê PODE ECONOMIZAR TEMPO, ESFORçO E DINHEIRO.

Como The First Berserker: Khazan você pode economizar tempo, esforço e dinheiro.

Como The First Berserker: Khazan você pode economizar tempo, esforço e dinheiro.

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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

Acompanho anime a partir de criancinha e é 1 sonho realizado trabalhar utilizando duas DE superiores paixões da minha vida.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Este finesse de animaçãeste 3D no estilo cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários para que ESTES jogadores sintam como se estivessem assistindo a uma animaçãeste.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

If you're still unsure whether to pick this up, one thing The First Berserker: Khazan I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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Vejo isso mais como uma decisão para facilitar o desenvolvimento, já que fazer um mapa completo da muito mais trabalho, mas junte isso ao fato por qual as armas sãeste drops aleatórios por inimigos e este ímpeto do explorar diminui bastante, usando um Enorme impacto até mesmo na atmosfera geral do jogo.

Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

Identicamente conjuntamente temos personagens bem bem escritos que acompanham este protagonista em a jornada e que agregam muito natural de modo a o conteúdo da história.

It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

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